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Nintendo 64 - Project 64 Netplay - GoldenEye N64 Emulator FAQs:

 

Question 1: What is desynch (also known as ds)?

N64 emulator desynch, also referred to as simply "ds", is when the online game becomes unplayable. Without getting technical, you will know you've experienced DS when your opponent is acting oddly in the GoldenEye game like running into walls continously or slapping contantly with no opponents nearby. Basically if your opponent is acting drunk, you've desynched. DS is 99% the result of the user, not the Mupen64K N64 emulator. You need to think of things that you may have set up incorrectly to correct the problem. It's okay, it happens to everyone!

Question 2: Why does my GoldenEye N64 game keep desynching?

The reason is that you are not running the same settings as the other player(s). You need to verify the plugins that you are using with the other people in the party. You need to ask them first! If you are all using the same plugins here and you are still ds (desynching), then you need to:

  • Examine your N64 emulator video settings. Ensure that you don't have any extra setting ticked such as the improved graphical options.
  • Verify with the members of your GoldenEye party if they are using the GoldenEye Master Save file (it now comes included with Mupen64K 0.79 bundle). If you aren't sure, simply repaste the Master Save file from here into your Mupen64K "save" folder. IMPORTANT: If you have been playing single player or messing around with your GoldenEye game, then it likely caused your save file to change. This causes ds (desynch) In this case, you should repaste the Master Save file from here into your Mupen64K "save" folder.
  • Verify that you have the same rom MD5 identifier as the rest of your group.
  • Check and make sure that your N64 emulator input plugin does not have the "Raw Data" box ticked.Click here and follow these steps!
  • Ensure that you are not using a wireless internet connection.
  • Again, verify that you are using the same plugins as the other people in your party!

The bottom line is, that ds (desynch) with GoldenEye and Mupen64K is a result of the user, not the emulator itself. It won't be ds (desynching) unless you have incorrect settings.

Question 3: Can I play GoldenEye online with Anisotropic Filtering on?

This is an option in Jabo's Video Plugin and will likely cause a desynch with GoldenEye 007 online gameplay. Sure it makes the game look very pretty, but it will cause problems. So, keep the setting to OFF.
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Question 4: Can I play GoldenEye N64 using full screen or large windowed resolution?

Yes you can play at full screen during netplay, although I would strongly recommend a size of 800x600 out of respect for the other GoldenEye 007 players. If your system can't play fast at the full screen resolution, the online performance for everyone will suffer. Large windowed resolution of 1024 or 800 max is what I recommend for the reasons stated earlier. Be considerate of the other 007 GoldenEye players!

Question 5: Can I still use Mirc or instant messaging while playing GoldenEye online?

Yes, these programs use very little system resources and will not cause problems for you playing online.

Question 6: How do I send a text message to my opponents when I'm playing?

Ctrl-M and then type your message, which will appear in the lower left corner of the window. Remember this N64 emulator shortcut because you will use it always!

Question 7: What is a Nintendo 64 emulator?

It is a program that makes your PC the Nintendo 64 console. PJ64 or PJ64K are currently the most popular, however the performance of Mupen64K online netplay is superior.

Question 8: Is a N64 emulator better than the actual Nintendo 64 console?

Yes it is. In fact, you will be blown away at the details in GoldenEye N64 that you missed because you were playing on a TV and not on a computer monitor. Beyond that, if you lined out your PC video to a television while playing GoldenEye on an N64 emulator, you will be amazed at the better clarity, especially across large areas like in the Temple. Framerate is another thing. Processing power of a PC can do things that your Nintendo 64 console can't. Speed in multiplayer is the biggie!

Question 9: How good of a computer do I need?

Almost an impossible question to answer. It's 2009 and likely there is nothing you buy today that can't handle the N64 emulator. If your PC is 5 years old, then perhaps you will have slowdown issue. Test and see! You need to test and fiddle around to see if your computer can play GoldenEye N64. My system plays it as fast as imaginable and my computer isn't new. I have a 3200+ AMD Athlon XP, 1.5 gigs ram, and an ATI All in Wonder 800XL. Just try to run it on your computer and see what happens is my best advice.

Question 10: What type of controls can I use playing GoldenEye on a N64 emulator?

How about the authentic Nintendo 64 controller? Yes, it is true. Buy a USB adapter here. Aside from that you can use a mouse/keyboard setup just like a regular FPS, however this is not the proper way of playing GoldenEye. Right? GoldenEye deserves to be played like it was intended. Having said this, you can configure practically any controller you own to play GoldenEye on the PC.

Question 11: What are N64 ROMS and aren't they illegal?

A N64 emulator needs a GoldenEye N64 ROM to play. It's like an Mp3 player needing Mp3 files to play. Read this here about legalities. A ROM (a backup of your actual GoldenEye cartridge) can be made using a Gameshark Pro with a working parallel port hooked up to your PC. Is that illegal? Not sure. You can make Mp3s from your cd's right so is that different? I'm not sure. To me, it's my game and I can play it on console or on the PC now. It isn't somebody else's game that I'm using.

Question 12: What are N64 emulator plugins?

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These are files that tell the n64 emulator how to handle graphics (called video plugin), audio (called audio plugin), and input configuration (input plugin). There are many different authors out there for plugins and there is also a wide range of quality. That means, you can test many different plugins for each aspect of emulation. That is video, sound, and input. This is where emulation gets complicated. You have to copy and paste these plugins (usually consisting of only one .dll file) into your emulators plugin folder. Once you have added them into your emulator plugin directory, you are able to simply select and change plugins using an emulators settings menu. That is the easy part!!

Adding to the plugin complication is the fact that there are many different releases or versions of the same plugin. So, take Jabo's video plugin. Just because it's Jabo's video plugin, you need to know which of the 4 or 5 different versions it is. Confused yet? Bringing this explanation into the GoldenEye online subject, you need to be running the same plugins as all of your opponents or likely problems will arise! IMPORTANT: You need to know what plugins and what versions you are using and ensure your opponents online are using the same!

 

I hope you enjoyed this PJ64 Netplay - Mupen64K Netplay Online Tutorial FAQ Guide!

 



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